Recommended Software For Learning

You can actually learn most of the important aspects of 3D and computer graphics using only free software.  Most of the industry however uses a lot of very expensive commercial software.

If learning in a school environment, we recommend using primarily whatever software is used in your classes.  It's always a good idea to learn additional packages as well, but focusing on the software used in your classes will help you get the most from school.

If learning in a self directed fashion, we recommend starting with free software for your core needs and then expanding with any additional commercial software that you are keen to learn.

 

 

Recommended Free Software

  • 3D Modeling And Animation:
  • Rendering Software
    • LuxRender
    • Blender's built in renderers (either the default or the new Cycles renderer)
  • Image Editing
    • Gnu Image Manipulation Program (Gimp)
    • Krita
  • Video Editing and Encoding
    • Kdenlive
    • FFMpeg
    • Blender (Yes, it has a video editor built in!)

Recommended Commercial Software Note: If using the free software above, you don't necessarily *need* any commercial packages, however, many of these packages offer additional functionality, and can be quite useful.

  • Photoshop
  • Maya
  • 3dsmax
  • Composite (now included with both Maya and 3dsmax)
  • 3dCoat
  • Zbrush
  • Mudbox