UDK - Rendering To An Image Sequence

 

Quick Reference - Rendering Commands:


C:\UDK\UDK-2010-07\Binaries\UDKLift.exe YourMapName.udk
-dumpmovie_tiledshot=4 -benchmark  -fps=24 -resx=1280 -resy=720
-useallavailablecores -nostream -notexturestreaming -nolive


A smaller command, with just the most important parts would be:
C:\UDK\UDK-2010-07\Binaries\UDKLift.exe YourMapName.udk -benchmark
-dumpmovie_tiledshot=4 -fps=24 -resx=1280 -resy=720

 

You can render to an image sequence using the process below.

Note that in the process, the version of udk used is "udk-2011-08".
You will have to substitute in your own version of udk if you aren't
using the same version.

To render your scene to an image sequence:

Use the "run" command by holding the windows key and pushing the r key.

Type "cmd" (without quotes) into the dialog box that appears. Press enter.

type "c:" , press enter

type "cd \udk\udk-2011-08\udkgame\Content\yourpackagefolder\"
(obvious you must replace yourpackagefolder with the right name)

type the entire rendering command, using your name:

C:\UDK\UDK-2011-08\Binaries\UDKLift.exe YourMapName.udk -dumpmovie_tiledshot=4 -benchmark  -fps=24 -resx=1280 -resy=720 -useallavailablecores -nostream -notexturestreaming -nolive


Your renders will appear here:
C:\UDK\UDK-2011-08\UDKGame\ScreenShots