install cygwin during install install unison unison -root /cygdrive/g/udk_sync -root /cygdrive/c/UDK/UDK-2012-05/UDKGame/Content/udk_sync -perms 0 -batch (I will make a proper tool to do this later) Faking Details: Painted Texture Normal Map Parralax (bump Offset w height and normal Map) Steep Parralax (no udk node) Relief Mapping Tessalation < actually makes new polygon via gpu hardware tessalation Tessalation To use: File > Switch Renderer > DX11 To turn on tessalation for a material click the material node in the material editor material properties d3d11 d3d11 tessalation mode MTM_PNTriangles (sometimes flat is useful depending on what you want!) plug in a number for the tessalation factor (low, like 1.2, don't crash it) Foliage and super sampling Look at examples Opacity Mask